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Posts Tagged ‘Aurasma’

Mark Olofson has put together an online version of the Aurasma presentation we gave at VTFest in November, including shots of the app in action, ideas for implementation and student feedback. Let us know if you use this app in your classroom!    

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…a 1-minute iPad how-to from Harwood Union Middle School science educator Brian Wagner, showing you how to save augmented reality “auras” from the popular mobile app Aurasma, to Evernote.       Wagner used Aurasma with his students this past spring in creating an augmented reality periodic table, mounted in the community gallery space at […]

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In a nutshell, Aurasma’s augmented reality images are called auras. You make them with Aurasma Studio, which runs in your web browser. An aura consists of two parts: A trigger image, aka the image viewers will point their device at to trigger the content; and an overlay, or the hidden content that will be triggered. […]

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Augmented reality apps allow users to experience a layer of additional information — usually visual or auditory — meshed with everyday objects and surroundings. Here’s a look at one of our favorites. Aurasma is a free, powerful augmented reality app for iOS and Android devices. It allows you to embed media items — videos, links, […]

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Page 1 | 2 The annual Rube Goldberg Challenge is an opportunity for students to engage in their inner creative, design-build personalities. They are tasked with completing a simple task through a complex, convoluted, over the top device that incorporates simple machine physics and creative problem solving. There are limits to their space, time, and […]

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One of our partner educators, Brian Wagner, teaches eighth grade science at Harwood Union Middle School, in Moretown VT. This past spring, he used Aurasma with his students to bring elements of the periodic table to life in a gallery walk.   The Rube Goldberg Challenge was not a good fit for the Aurasma app […]

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