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Failure to launch, frog edition

Hey you know what would be awesome? If iOS7 screwed up basically every functionality in ARIS and then working for only one iOS7 device. That would be just super.

What you would've seen, had the game worked in iOS 7.
What you would’ve seen, had the game worked in iOS 7.

Some days game design is just like this. But I confess, my patience is starting to wear thin with ARIS. There are so many other options for getting students into game design that it’s really time to fish or cut bait with this thing.

ARIS on PBS Kids

cc @hennesss

I just did a G+ Hangout with some teachers who had never heard of ARIS before but are interested in learning more about it. They’re interested in deploying a unit involving history, ecology and first-person narratives. We didn’t have time to play an ARIS game as a group, but I remembered this amazing PBS SciGirls episode where a group of middle-schoolers build an ARIS game involving history, ecology and first-person narratives.

I’d forgotten how powerful of a tool this video is in introducing ARIS. Today was a good reminder.

Tomorrow, I’ll be in their school, where we’re going to play a game located in their school, then everyone will take a crack at replicating it. 🙂

I’d love for us to have a finish our simple, game-themed introduction to ARIS game, but for now I think this is the best piece I’ve come across for conveying the potential for students to build their own games in ARIS.

A video box with video controls is paused on a still image of a pair of hands holding an iPhone, showing on the screen a map and game controls.
It can be done! 5 days from concept to launch, step by step.

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